familiar.systems familiar.systems

AI-Assisted Campaign Wiki

Your world assembles
from play.

Capture your tabletop RPG sessions and build a living campaign wiki, automatically. You run the game. Your familiar takes notes.

After Every Session

The core loop takes 15 minutes, not hours. You played the game - let the AI do the bookkeeping.

Upload your recording or notes

Audio, video, or typed notes from the session. Players can add their characters' perspectives too.

Your familiar processes everything

It transcribes audio, identifies what happened, extracts NPCs, locations, and events, and drafts a session write-up.

You get a list of proposals

"I found 3 new NPCs. Kael frequents the Rusty Anchor. Tormund appears to be dead. Here's a draft of what happened."

Review and approve

Accept what looks right, tweak what's close, skip what you don't care about. The AI never changes your world without your say-so.

Done. Your wiki just grew.

15 minutes instead of hours. Everything linked, searchable, and ready for next session's prep.

A Wiki That Grows From Play

Every session adds detail. An NPC can start as a name mentioned once and grow into a fully realized character over time.

Sessions

Write-ups of what happened each time you played, organized chronologically in a writing style of your choice. The living history of your world.

Things

Every entity in your world: NPCs, locations, items, factions, clocks, spaceships, aspects, whatever your system needs. Each one has its own page that accumulates detail over time.

Connections

How things relate: "Kael frequents the Rusty Anchor," "The Silver Compact is allied with the Crown of Ashenmoor," "The Lampblack League owns the clock Summon The Ghost Ships." A freeform, living graph of your world.

Player Visibility

You control what players see. Secret notes stay secret. The Good Cleric's dark patron remains hidden until you're ready to reveal it.

Built for How GMs Actually Work

Your familiar meets you where you are

You don't have to build a wiki before session 1. An NPC can start as nothing more than a name mentioned once in a session, and grow into a fully detailed character over time as they keep showing up.

Your familiar waits patiently

Skip a week of reviews? That's fine. Unreviewed suggestions expire quietly. The system never buries you under an infinite pile of homework.

Your familiar proposes, you decide

Your familiar never changes your world on its own. Every suggestion needs your approval, and every suggestion comes with reasoning so you can see why it was proposed.

Your familiar never judges

Retconned something? No problem. Mark things as "established in play but since retconned." The history is preserved, but your familiar stops treating it as current. Your campaign's contradictions are part of the story.

Your familiar can help

It's hard to be alone as a GM. "How do I introduce the Queen of Andergast while hinting she's subtly evil?" Pair with the familiar that helped you make your wiki to formulate and refine your thoughts.

Your table, not ours.

Your Data, Not Ours

We never sell your data or anything derived from it. You are the customer, not the product.

Read the privacy policy

Every provider is public

Every provider we use is listed publicly, with why we chose them. All EU/EEA. No US cloud.

One person builds this

Here is his name, his face, and his email.

Meet the developer

The code is public

Read it, audit it, fork it, self-host it. Your campaign is yours forever.

View on GitHub

Stop taking notes.
Start playing.

familiar.systems is in early development. Subscribe to get updates when things ship.

View on GitHub